How we work

No black boxes, no hourly meters, no surprise invoices. You see the fix before you commit, and you own everything at the end.

  • Fixed scope, fixed price
  • Lifetime cover on our code
  • No lock-in

The timeline

Four steps, start to finish.

Each one ends with something you keep — whether or not you go on to the next.

  1. We find the problem

    We map how your business actually runs and pin down the one thing costing you most. No pricing, no pitch — just a clear read on what's worth fixing first.

    You walk away with

    A written diagnosis of where you're losing time or money — yours to keep, even if we never work together.

    Rough timing: Days, not weeks.
  2. We show you the fix

    Before you commit to anything, we build a working mockup of the solution to your worst workflow. You're not imagining your system — you're looking at it.

    You walk away with

    A working prototype and a fixed price on a fixed scope. No open-ended meter.

    Rough timing: About a week.
  3. We build it

    We build the real thing, clean and made to last. You see progress along the way — no disappearing for a month and hoping it's right.

    You walk away with

    The working system, built to be read and maintained by anyone, not just us.

    Rough timing: Scoped per project — you'll know upfront.
  4. You own everything

    At handover, it's all yours. The system, the source code, the accounts, and documentation a new developer could pick up cold. And what we build comes with lifetime maintenance support for bugs in our own work.

    You walk away with

    Everything — code, accounts, runbooks, and plain-English docs — plus lifetime cover on the code we wrote. No lock-in.

    Rough timing: Handover is the finish line, and our support carries on from there.

What makes this different

Three things most studios won’t do.

Fixed scope, fixed price.

Most studios: An hourly meter, and an invoice that grows while you’re not looking.

Suthly: You know the cost before we start.

The fix before the commitment.

Most studios: A slide deck, then a contract to sign.

Suthly: A working mockup of your solution before you sign for the build.

Everything handed over — and still covered.

Most studios: They keep the code and the logins — or hand it over and disappear.

Suthly: Code, accounts and docs are yours at the end, with lifetime support for bugs in our own work.

What you get at handover

What “handed over” actually means.

When we say you own it, here’s what lands in your hands.

  • The working system, live and running
  • The full source code
  • Every account and login, in your name
  • Plain-English documentation, not developer shorthand
  • Runbooks so anyone can maintain it
  • No dependency on us to keep it running

FAQ

Straight answers.

Start with a free Discovery Assessment.

We find where you’re losing time or money, and the write-up is yours — build with us, take it elsewhere, or sit on it.

Get my free assessment No cost. No commitment. The assessment is yours.